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        <title>Eve Rookies Incursions - guides</title>
        <description></description>
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    <image rdf:about="https://hq.everookies.com/wiki/_media/wiki/logo.png">
        <title>Eve Rookies Incursions</title>
        <link>https://hq.everookies.com/wiki/</link>
        <url>https://hq.everookies.com/wiki/_media/wiki/logo.png</url>
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        <dc:date>2023-11-21T19:59:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>alts</title>
        <link>https://hq.everookies.com/wiki/guides/alts?rev=1700596768&amp;do=diff</link>
        <description>Alts Guide

How to add an alt to your account

To set up a character as an alt on the wait-list:

DO: Use the button highlighted below

DO NOT: Log out of your main and log back in with your alt

Not only does this make it easier for you to X-up your alt, because you can just use the drop-down to switch characters but it means the FC team can track which alts belong to which mains.</description>
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        <dc:date>2025-10-21T06:22:01+00:00</dc:date>
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        <title>anchoring</title>
        <link>https://hq.everookies.com/wiki/guides/anchoring?rev=1761027721&amp;do=diff</link>
        <description>Anchoring

Because our fleets do not have a DPS or Sniper anchor (VVV/AAA), you will need to learn the anchor spots for yourself.

We know your first few fleets can be stressful, so we have created the images below to provide you with a visual reference. For your first few fleets, you may want to use the</description>
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        <dc:date>2025-10-21T06:19:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>badges</title>
        <link>https://hq.everookies.com/wiki/guides/badges?rev=1761027561&amp;do=diff</link>
        <description>EVE Rookies HQ Badges

We have two types of badges at Eve Rookies HQ: FC and Specialist.

Fleet Commanders

 Leadership 

 Instructor 

 Fleet Commander 

 Vanguard Fleet Commander 

 Trainee 


Specialist Badges

Specialist badges are awarded to pilots for upgrading their ships. If you meet any of the requirements below, reach out to an FC and ask for a badge check. Browse for Abyssal modules on</description>
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        <dc:date>2024-05-12T08:03:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bastion</title>
        <link>https://hq.everookies.com/wiki/guides/bastion?rev=1715501030&amp;do=diff</link>
        <description>Bastion

The marauder class Kronos (short range) and Paladin (sniper) are the main work horse of our fleet. Marauders are often referred to as “bastion” ships because they can fit the Bastion I module. Bastion works in a similar way to the siege module on dreadnaughts. When you are in Bastion you gain significant buffs; however, your ship becomes immobile and cannot receive remote cap/reps.</description>
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        <dc:date>2023-10-26T08:27:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>crimewatch</title>
        <link>https://hq.everookies.com/wiki/guides/crimewatch?rev=1698308847&amp;do=diff</link>
        <description>Crime Watch. Timers, Safety and You

Crime watch is Eve Online’s system to govern Criminal, Suspect and Limited Engagement Timers.  It’s important to stress that while under any of these timers our logistics pilots can not rep you, so it is unlikely you will be invited to join a fleet until your timers have expired. This is also extended to war-decs and kill rights.</description>
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        <dc:date>2023-11-21T22:58:45+00:00</dc:date>
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        <title>ddd</title>
        <link>https://hq.everookies.com/wiki/guides/ddd?rev=1700607525&amp;do=diff</link>
        <description>Light Drone Bunny

As the Drone Bunny (DDD) you are responsible for killing frigates. To do this you make use of your webs, blasters, and up to 50 light drones that the fleet assigns you. 

Kill Order

While you control the fleet&#039;s light drones, your turrets are your main offensive weapon. Make sure you use the correct ammo, and don&#039;t be afraid to switch ammo regularly.</description>
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        <dc:date>2023-10-26T08:27:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>drugs</title>
        <link>https://hq.everookies.com/wiki/guides/drugs?rev=1698308847&amp;do=diff</link>
        <description>Boosters and Drugs

Take or refresh your drugs at any time during the fleet. You will make the cost back in short order.

Boosters, often referred to as “drugs” by pilots, are enhancers that are taken by pilots to improve one’s attributes.

There are 4 standard booster slots which means at most you can take 4 normal boosters at any one time. Event boosters can be taken in a further 4 slots. Some drugs are mandatory, but others are up to a pilot’s discretion. The aim of this guide is to try and h…</description>
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        <dc:date>2024-11-08T00:13:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fc-training</title>
        <link>https://hq.everookies.com/wiki/guides/fc-training?rev=1731024823&amp;do=diff</link>
        <description>FC Training Process and Requirements

The T badge indicates someone training to become an HQ FC. This page describes the requirements 
to become a T badge and the required training to attain full FC tags.

Approval to Begin Training

An applicant for the T badge must have:</description>
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        <dc:date>2024-08-16T18:15:03+00:00</dc:date>
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        <title>fleet-booster</title>
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        <description>Fleet Boosters

Fleet boosters provide essential buffs to the entire fleet:

	*  increased armor resistances
	*  increased armor hitpoints
	*  higher on-grid speed
	*  reduced logi rep cycle time
	*  reduced logi cap usage

These fleet boosts provide a safety margin to the fleet. While they are not absolutely necessary for site completion (eg, fleet can continue if the booster DCs), ER requires boosters in its HQ fleets and requires the FC provide the primary fleet booster (Eos).</description>
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        <dc:date>2023-11-21T23:06:37+00:00</dc:date>
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        <title>hhh</title>
        <link>https://hq.everookies.com/wiki/guides/hhh?rev=1700607997&amp;do=diff</link>
        <description>HHH Guide

As HHH, the fleet will assign their medium and heavy drones to you. The best way to apply the damage of these drones is to shoot DPS targets that aren’t shot by the rest of fleet. This way, the drones can spend more time shooting something and less time burning between targets.</description>
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        <dc:date>2025-02-21T16:48:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>implants</title>
        <link>https://hq.everookies.com/wiki/guides/implants?rev=1740156487&amp;do=diff</link>
        <description>Implants

Eve Rookies Elite HQ fits require the use of implants. The choice is Ascendancy or Amulet implants. If you are buying a new set, please get the Ascendancy implants. The only exception is if you already have Amulets and don&#039;t want to rip them out. You must use the ship fit that matches your implants.</description>
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        <dc:date>2024-06-27T00:52:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>incursion-progression-mechanics</title>
        <link>https://hq.everookies.com/wiki/guides/incursion-progression-mechanics?rev=1719449537&amp;do=diff</link>
        <description>Incursion Spawn Mechanics

This guide details aspects of incursion spawn mechanics to help with your understanding of influence, incursion phases and spawn windows.

Incursions in high security space take over a single randomly selected highsec constellation for a time. They then despawn, and after a period of time respawn in a new constellation. Below is outlined the progression of the spawn and how it can be altered by player actions.</description>
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        <dc:date>2023-11-22T00:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>join-the-fc-team</title>
        <link>https://hq.everookies.com/wiki/guides/join-the-fc-team?rev=1700612468&amp;do=diff</link>
        <description>Join our Team

You&#039;re interested in joining our team? We&#039;re glad to hear it. Before you rush to fill out an application form please read this page as it will give you some insight into what our team does, and whether joining the FC team is right for you.</description>
    </item>
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        <dc:date>2024-05-12T07:18:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>logi</title>
        <link>https://hq.everookies.com/wiki/guides/logi?rev=1715498336&amp;do=diff</link>
        <description>Logistics Guide

Logistics are the backbone of the fleet, keeping everyone alive and happily making isk. It’s no small task and not for the F1 monkeys among us.  We use three types of logistics ships in our fleets - the Oneiros, loki and the Nestor. Anyone with sufficient skills may x-up an Oneiros or loki, while the Nestor is the end game Eve Rookies HQ Logistics ship, reserved for pilots with the Logistics badge or those training towards it.</description>
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        <dc:date>2025-10-21T07:42:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lr</title>
        <link>https://hq.everookies.com/wiki/guides/lr?rev=1761032575&amp;do=diff</link>
        <description>Lightning Rods

“Lightning Rod” is a specific technique for running TCRCs, using 2 or 3 high-dps Kronoses.

Why Use Lightning Rods?

	*  It&#039;s Safer. It gets dps off the grid and makes aggro switches predictable.
	*  It&#039;s consistent with several other communities and how some FCs in this community already run it.</description>
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        <dc:date>2025-08-18T22:43:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mtac</title>
        <link>https://hq.everookies.com/wiki/guides/mtac?rev=1755557003&amp;do=diff</link>
        <description>The MTAC Guide

This guide is designed as a basic explanation of mechanics on how to perform the MTAC role in fleet.  This role is only required for the True Creations Research Center site (TCRC).

What is an MTAC?

The MTAC (Mechanized Torso-Actuated Chassis) is an in-game item specific to Sansha Incursions.</description>
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        <dc:date>2025-10-21T07:57:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>nestor-training</title>
        <link>https://hq.everookies.com/wiki/guides/nestor-training?rev=1761033436&amp;do=diff</link>
        <description>Training Nestor

This page outlines how to handle a Training Nestor (TN) in your fleet as FC. We&#039;ve made it publicly available to allow potential L badges, as well as FCs and potential FCs, to see exactly what is expected during Nestor training.

Rules</description>
    </item>
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        <dc:date>2024-05-19T10:52:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>nestor</title>
        <link>https://hq.everookies.com/wiki/guides/nestor?rev=1716115924&amp;do=diff</link>
        <description>This guide needs some images, if you would like to help out with this please send leadership a message on Discord. - editors: see notes

Nestor Guide

The Nestor is our primary logistics ship. It is responsible for providing remote armour repair to pilots when they are targeted by the incursion fleets.</description>
    </item>
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        <dc:date>2025-10-21T04:59:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>newbro</title>
        <link>https://hq.everookies.com/wiki/guides/newbro?rev=1761022789&amp;do=diff</link>
        <description>New Pilot Guide

Welcome to Eve Rookies Incursions.

We are a new player-friendly incursion community. Please read this guide before your first fleet as it will make sure you know everything you need to enjoy your first outing with us. If you have any questions please ask in the #general-incursion-chat channel on our</description>
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        <dc:date>2024-05-18T20:03:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>optimizingabyssals</title>
        <link>https://hq.everookies.com/wiki/guides/optimizingabyssals?rev=1716062584&amp;do=diff</link>
        <description>Optimizing Your Abyssal Damage Modules

To get optimal damage from abyssal damage mods you want one(1) module with high Rate of Fire (RoF) and the rest to be high Damage Multipler (Dmg).  You want the focused stat as high as possible while having minimal losses to the other stat.  This is a result of how EVE does decaying returns.</description>
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        <dc:date>2024-05-19T13:06:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rnri-rental</title>
        <link>https://hq.everookies.com/wiki/guides/rnri-rental?rev=1716123964&amp;do=diff</link>
        <description>If you’re ready to fly HQ incursions but don’t want to invest in a starter ship while saving up for a Marauder, why not rent one?

You can choose to rent one and return it every focus or you can rent one and move it for every spawn yourself. Either way, when you’re ready to turn it in you’ll get your ISK back (minus rental fees) and you can then invest in your shiny new Marauder!</description>
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        <dc:date>2025-03-28T07:37:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>scouting</title>
        <link>https://hq.everookies.com/wiki/guides/scouting?rev=1743147447&amp;do=diff</link>
        <description>Fleet Scout

The scout is off-grid eyes for the FC. Having a scout enables the FC to run a smoother and more efficient fleet. A scout means more ISK, less frustration, and most of all less FC fatigue. There are several things on a scout&#039;s duty list:</description>
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        <dc:date>2023-10-27T01:56:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sellinglp</title>
        <link>https://hq.everookies.com/wiki/guides/sellinglp?rev=1698371777&amp;do=diff</link>
        <description>Selling CONCORD LP

This guide was written by a CONCORD LP buyer in 2016 who flew with TVP, an archive of the original article can be  found here.

Option One, Selling to a Buyer

Selling to a buyer you know is faster and easier ISK. Transactions SHOULD always be completed via contracts, do not use trade windows!</description>
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        <dc:date>2024-06-08T06:26:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tagging</title>
        <link>https://hq.everookies.com/wiki/guides/tagging?rev=1717828003&amp;do=diff</link>
        <description>Tagging

We assign tags to incursion rats to give pilots a preferred kill order, which helps to speed up fleets and improve safety.

Setting up Your Shortcuts

Before you tag for a fleet you should set up your tagging shortcuts. You can configure these by opening the menu (Esc), and clicking on the tab</description>
    </item>
    <item rdf:about="https://hq.everookies.com/wiki/guides/teamspeak?rev=1751566220&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-07-03T18:10:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>teamspeak</title>
        <link>https://hq.everookies.com/wiki/guides/teamspeak?rev=1751566220&amp;do=diff</link>
        <description>TeamSpeak 3 (TS3) Setup Guide

Downloading TS3

TS is best downloaded from the Official TS Site.

Installing and connecting to TS3 for Windows



Once you have it downloaded double click the file and tell it to install.  Once you do that you will have a window that will ask where you want to install it, pick a location the default is fine.  That will install TS.</description>
    </item>
    <item rdf:about="https://hq.everookies.com/wiki/guides/travel-fits?rev=1716310046&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-21T16:47:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>travel-fits</title>
        <link>https://hq.everookies.com/wiki/guides/travel-fits?rev=1716310046&amp;do=diff</link>
        <description>Incursion Ship Travel Fits

To better understand how to use these fits please read Traveling Between Focuses.

Battleships

For all battleship travel fits - Ignore the rigs listed, use the rigs you normally fly with.  If you want a truly passive fit, replace the two Multispectrum Shield Hardener IIs with an EM Shield Amplifier II and a Thermal Shield Amplifier II.</description>
    </item>
    <item rdf:about="https://hq.everookies.com/wiki/guides/travelling-between-focuses?rev=1704317199&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-03T21:26:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>travelling-between-focuses</title>
        <link>https://hq.everookies.com/wiki/guides/travelling-between-focuses?rev=1704317199&amp;do=diff</link>
        <description>Traveling Between Focuses

Once a focus finishes, there is a wait of between 12 and 36 hours before the next focus spawns.  The new focus is generally in a different constellation, possibly many jumps away.

Traveling in EVE Online, especially with expensive items, is not a simple task. Incursion runners make attractive targets to gankers because of the value of the items we transport.</description>
    </item>
    <item rdf:about="https://hq.everookies.com/wiki/guides/upgrade?rev=1761024983&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-21T05:36:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>upgrade</title>
        <link>https://hq.everookies.com/wiki/guides/upgrade?rev=1761024983&amp;do=diff</link>
        <description>What Ships to Fly

The main ships we encourage pilots to fly in Headquarters fleets are armor-tanked marauders, namely the Paladin and the Kronos. However, we don&#039;t expect new pilots to be able to fly these advanced battleships immediately. We have a new-pilot accessible skill and upgrade plan that starts in battleships that have much lower skill requirements. (Note that the Praxis, which we use extensively in our VG fleets, is not allowed in our HQ fleets.) Instead we detail here the ships allo…</description>
    </item>
    <item rdf:about="https://hq.everookies.com/wiki/guides/vginfo?rev=1761029884&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-21T06:58:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vginfo</title>
        <link>https://hq.everookies.com/wiki/guides/vginfo?rev=1761029884&amp;do=diff</link>
        <description>Refitting for Vanguards

This page is meant for pilots with an HQ-fit ship who want to be able to refit it to fly in Vanguard (VG) fleets. The recommended VG fits are listed in-game in the channels “ER Incursions Fittings” (low-skill fits) and “</description>
    </item>
    <item rdf:about="https://hq.everookies.com/wiki/guides/waitlist?rev=1726985572&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-09-22T06:12:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>waitlist</title>
        <link>https://hq.everookies.com/wiki/guides/waitlist?rev=1726985572&amp;do=diff</link>
        <description>Waitlist Help

Our website &lt;https://hq.everookies.com/&gt; (often called “The Waitlist”) is our fleet management tool. You can use it to find our fits, required skills, skill plans or x-up for fleets.

ESI Authentication

You need to login to use most features on the website.</description>
    </item>
    <item rdf:about="https://hq.everookies.com/wiki/guides/welcome-to-the-fc-team?rev=1717823003&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-06-08T05:03:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>welcome-to-the-fc-team</title>
        <link>https://hq.everookies.com/wiki/guides/welcome-to-the-fc-team?rev=1717823003&amp;do=diff</link>
        <description>Welcome to the Team

Welcome to the Eve Rookies Incursions FC team! We&#039;re so glad you&#039;ve decided to FC incursion fleets for us, whether VGs or HQs. This document outlines our expectations and requirements during your training and after you earn your wings.</description>
    </item>
</rdf:RDF>
