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guides:ddd [16/12/2022 10:54] – created ezabellaguides:ddd [21/11/2023 22:58] (current) – added light drones not used in TCRC Cassandra Bisi
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-====== Drone Bunny Role (DDD) ======+====== Light Drone Bunny ======  
 +As the Drone Bunny (DDD) you are responsible for killing frigates. To do this you make use of your webs, blasters, and up to 50 light drones that the fleet assigns you. 
  
-The DDD is the person responsible for killing all the frigates on the field. As soon as you land, people assign drones to you up to a maximum of 50 drones. These drones are light drones, which are fast and able to reach any target you attack quicklyYour objective is to kill the frigates as fast as you can, especially those frigates that do bad things to the fleet, namely ECMPoints and Webs. To help you with your task, your fleet members will provide you with Remote Sensor Boosters to increase your lock speed and remote tracking computers to boost your gun tracking and range.+===== Kill Order ===== 
 +While you control the fleet'light drones, your turrets are your main offensive weaponMake sure you use the correct ammo, and don't be afraid to switch ammo regularly.
  
-You cannot directly instruct the 50 assigned drones to attack a particular target, but instead they follow your aggressive actions and attack what you attack with guns or websThey will follow whatever aggressive module you last activated on a target (this includes your guns, webs, or paints) and attack that same target.+| | Purpose | 
 +| {{:guides:void.png?32|}} | **Void L**: Short range high DPS ammo (~ < 10-12km). Use void as often as you can. | 
 +| {{:guides:null.png?32|}} | **Null L**: Long-range ammo, use this whenever targets are out of Void range. | 
 +| {{:guides:faction_antimatter.png?32|}} | **Faction Antimatter**: For use by pilots with T1 guns. |
  
-----+Drones will follow the last target you aggress. For example, if you wanted to kill a Schmaeel, you could apply a single web to it, web the next two frigates you plan to shoot, and then use your guns on the first target. This will ensure you slow down as many targets as possible while putting all your DPS on the Schmaeel.
  
-===== Initial tips ===== 
  
-Strategically time and minimize your ship movements to optimize your tracking against frigates as they are small targets. It is better to pick a few places to stop and shoot from rather than try to chase down each target individually.+This is the default kill order, you may choose to deviate from it as you gain experience: Tamas (300 DPS Kin/Exp, point) > Niarja (Jam) > Schmaeels (point) > Renyn and Eysturs.
  
-Always follow directions from your FC. In particular, the command "Full fleet shoot the XXX" includes youthe Drone Bunny, unless otherwise directed.+At the start of each room burn 10-15 km off the beacon as you use Null to kill targets. Then sit between spawn points and the DDD within Void range. 
 +==== True Creations Research Centre (TCRC) ====
  
-Frigates will chase after their aggro targets closely, you can try predetermining where they may go and place yourself in their path to catch themAfter a minute they will agress the next target, be ready for where they are going. And remember! It's better to be in position for the next wave than chasing after the remnants of the current wave.+<WRAP group> 
 +<WRAP half column> 
 +Your job is to kill the Niarjas and untagged SchmaeelsLight drones are not used in this site (if you see any light drones out, call it out).
  
-Spread your webs amongst frigates, while you are shooting one, the next frigate is already slowed down for you to apply onAs frigates diemove that web to the next one, while you shoot the pre-webbed frigates.+When you take the gatesit still on the beacon and web three SchmaeelsKill the close-range Niarja and Schmaeelsuntil they burn out of range. Once they are out of your range aim to the left of the tower and activate your MJD
  
-The preferred ammo for the DDD is Null and Antimatter (Void is only good if you have enough links/skills to support its lack of range and tracking)+You should sit between the tower and shield transfer array and load Void. 
  
-Vindicator is the Optimal DDD ship, due to its web and tracking bonuses. 
  
-===== What do I shoot? (MONSTER) =====+Focus on the Niarjas as they spawn, and then focus on the untagged Schmaeels. 
  
-The "MONSTER" acronym helps you remember the most common enemies you will need to focus on as the DDD. Keep in mind, depending on the site you are usually not killing them in this specific order; instead, refer to each site's kill sequence as listed in detail further below+As the tower gets to less than 50% structure lock up and web X-Tags. Keep an eye on their health to make sure they aren't being shot; if they are let the FC know. 
 +</WRAP>
  
-**Mara**+<WRAP half column> 
 +{{popup>:guides:tcrc_anchoring-scout.jpg?250|}} \\ 
 +//(click to enlarge)//
  
-These are small, fast Sansha cruisers with the signature of a frigate that act as Logi ships for the Sansha fleet. These are most often Sniper targets, but in some circumstances the FC will tell you to specifically go after these. Specifically in the NRF 3rd wave, you will want to grab Mara first before the few Tama that spawn.+</WRAP> 
 +</WRAP>
  
-**Outuni** 
  
-The Outuni has dangerously powerful large neuts, and must be killed quickly by the fleet. Never shoot the first tagged Outuni unless specifically instructed toas the fleet will be shooting it and the first one dies very rapidlyShoot the second or third tagged Outuni instead so you can apply your damage and assigned drones the best.+==== Contests ==== 
 +  * **NRF/TPPH**: Contests are won by the fleet that does the most damageUnless the FC tells you otherwisefocus on battleships -> cruisers -> frigates. \\ \\ If our fleet has an advantage over the other fleet you may want to kill frigates to stop the contesting fleet from getting into positionCheck with the FC first.
  
-**Niarja**+  * **TCRC**: Ignore frigates until the tower dies. If one of our pilots reports being jammed quickly alpha the Niarjas.
  
-Niarjas are only present in TCRCs. They are your primary target at all times when they are present. The Niarja neuts and jams pilots.+===== Drugs & Links ===== 
 +If there is an Oneiros in the fleet and you have good skills, ask for two tracking & one optimal range; however, if you have low skills or T1 guns you may want two use two optimal and one tracking script
  
-**Schmaeel** +As DDD you should run drop and DBV.
- +
-Nasty little frigates, they point and web. Usually your first target in most of the HQ sites. Killing these quickly removes scrams and helps to get your fellow fleet members safely to the next gate and not being slowed down. +
- +
-**Tama** +
- +
-Tamas deal high DPS and also point. Try not to let too many of these stack up, especially in a TPPH. +
- +
-**Eystur** +
- +
-Normal Frigate. +
- +
-**Renyn** +
- +
-Normal Frigate. Has webs. +
- +
-Lastly, if you have cleared all of the necessary frigates, you will usually move on to help the HHH with the Uitra and Romi cruisers in reverse tag order and then with the remaining DPS targets. +
- +
-===== Per-site guides ===== +
- +
-In general, the DDD should try to be at the Vindi anchor spot at the start of each new wave spawn to be close to the new targets. During the wave, you may have to pick a second or third position to stop and shoot from. In the TCRC, there is  a special job to be done described in more detail below. +
- +
-==== TPPH ==== +
- +
-__Room 1__ +
- +
-Schmaeel\\  +
-Renyns\\  +
-Tamas +
- +
-__Room 2__ +
- +
-Schmaeels\\  +
-Renyns\\  +
-Romis (reverse order of tags) +
- +
-__Room 3__ +
- +
-//Special note: in the 3rd room, you will be working hard to clear a large number of frigates. Towards the end of each wave, you need to stop shooting these frigates and attack the last Ostingele Tectum, as this helps reduce the risk of drones being shot on each new wave spawn. Listen for the FC to call this swap but try to anticipate it for yourself.// +
- +
-__Wave 1__ +
- +
-Tamas\\  +
-Eysturs\\  +
-Romis +
- +
-__Wave 2__ +
- +
-Schmaeels\\  +
-Tamas\\  +
-Romis +
- +
-__Wave 3__ +
- +
-SECOND Outuni\\  +
-Schmaeels\\  +
-Leftover frigates\\  +
-Romis +
- +
-==== NRF ==== +
- +
-__Wave 1__ +
- +
-Schmaeels\\  +
-Renyns\\  +
-Uitra\\  +
-Romis (Furthest from DPS ships) +
- +
-__Wave 2__ +
- +
-Schmaeels\\  +
-Tamas +
- +
-__Wave 3__ +
- +
-Mara\\  +
-Tamas\\  +
-Romis (Furthest from DPS ships) +
- +
-__Wave 4__ +
- +
-Last Tagged Outuni\\  +
-Eysturs\\  +
-Romis (Reverse Tag Order) +
- +
-==== TCRC ==== +
- +
-The most important site as a drone bunny. This is the only site where the Niarja spawns. The Niarja jams and neuts people and is your highest priority target. If the Niarja attacks a Logistics pilot, they are unable to lock the person who has the aggro and their cap gets drained. +
- +
-**Primary Objective** +
- +
-Kill all the Niarjas on the field. This is your #1 job without delay. There are two Niarjas when we start the site. Once killed, one will respawn behind the Shield Transfer tower every 30 seconds or so. Position yourself directly between the Sansha Battletower and the Shield Transfer array (9 bubbles) to be in optimal position to kill the Niarja every time as soon as it respawns. You will get multiple remote sensor boosters and tracking links to help with this task and make this a near-instant kill if done correctly. +
- +
-**Secondary Objective** +
- +
-Kill Schmaeels +
- +
-Between killing Niarjas, you should work on killing the untagged Schmaeels. Two Schmaeels near the MTAC factory will respawn if killed, which the FC should tag X; do not kill these as it is a fleet safety issue. +
-Once the tower is destroyed, the X tagged Schmseels will no longer respawn. Align to the FC's broadcast and help kill the remaining Schmaeel’s and the Auga, as well as any late respawning Niarja. Warp off grid when the FC says "DPS/Snipers/Battleships Warp!".+
guides/ddd.1671188077.txt.gz · Last modified: 26/10/2023 09:27 (external edit)

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