Table of Contents
Incursion Ship Travel Fits
To better understand how to use these fits please read Traveling Between Focuses.
Battleships
For all battleship travel fits - Ignore the rigs listed, use the rigs you normally fly with. If you want a truly passive fit, replace the two Multispectrum Shield Hardener IIs with an EM Shield Amplifier II and a Thermal Shield Amplifier II.
Click name to see the fit:
Travel Kronos fit
[Kronos, Travel Kronos] Damage Control II Multispectrum Energized Membrane II Multispectrum Energized Membrane II 1600mm Steel Plates II 1600mm Steel Plates II 1600mm Steel Plates II 1600mm Steel Plates II Multispectrum Shield Hardener II Multispectrum Shield Hardener II Large Shield Extender II Large Shield Extender II 500MN Y-T8 Compact Microwarpdrive [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] Improved Cloaking Device II Large Hybrid Burst Aerator II Large Hyperspatial Velocity Optimizer II
Travel Vindicator fit
[Vindicator, Travel Vindicator] Damage Control II Multispectrum Energized Membrane II Multispectrum Energized Membrane II 1600mm Steel Plates II 1600mm Steel Plates II 1600mm Steel Plates II 1600mm Steel Plates II Multispectrum Shield Hardener II Multispectrum Shield Hardener II Large Shield Extender II Large Shield Extender II 500MN Y-T8 Compact Microwarpdrive [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] Improved Cloaking Device II Large Kinetic Armor Reinforcer I Large Thermal Armor Reinforcer I Large Hyperspatial Velocity Optimizer II
Travel Paladin fit
[Paladin, Travel Paladin] Damage Control II Multispectrum Energized Membrane II Multispectrum Energized Membrane II 1600mm Steel Plates II 1600mm Steel Plates II 1600mm Steel Plates II 1600mm Steel Plates II Multispectrum Shield Hardener II Multispectrum Shield Hardener II Large Shield Extender II 500MN Y-T8 Compact Microwarpdrive [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] Improved Cloaking Device II Large Hyperspatial Velocity Optimizer II Large Energy Burst Aerator II
Travel Nightmare fit
[Nightmare, *Nightmare] Damage Control II Multispectrum Energized Membrane II Multispectrum Energized Membrane II 1600mm Steel Plates II 1600mm Steel Plates II 1600mm Steel Plates II Multispectrum Shield Hardener II Multispectrum Shield Hardener II Large Shield Extender II Large Shield Extender II Large Shield Extender II Large Shield Extender II 500MN Y-T8 Compact Microwarpdrive [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] Improved Cloaking Device II Large Explosive Armor Reinforcer I Large Kinetic Armor Reinforcer I Large Hyperspatial Velocity Optimizer II
Travel Vargur Fit
[Vargur, Vargur Travel Fit] 1600mm Steel Plates II 1600mm Steel Plates II 1600mm Steel Plates II Multispectrum Energized Membrane II Multispectrum Energized Membrane II Damage Control II Multispectrum Shield Hardener II Multispectrum Shield Hardener II Large Shield Extender II Large Shield Extender II Large Shield Extender II Large Shield Extender II 800mm Repeating Cannon II 800mm Repeating Cannon II 800mm Repeating Cannon II 800mm Repeating Cannon II [Empty High slot] [Empty High slot] Bastion Module I Large Projectile Burst Aerator II Large Projectile Ambit Extension I
Travel Nestor fit
[Nestor, Travel Nestor] Damage Control II Multispectrum Energized Membrane II Multispectrum Energized Membrane II 1600mm Steel Plates II 1600mm Steel Plates II 1600mm Steel Plates II Multispectrum Shield Hardener II Multispectrum Shield Hardener II Large Shield Extender II Large Shield Extender II Large Shield Extender II 500MN Y-T8 Compact Microwarpdrive [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] Improved Cloaking Device II Large Hyperspatial Velocity Optimizer II Large Hyperspatial Velocity Optimizer II Large Hyperspatial Velocity Optimizer II
Whilst it's important to move your ships between focuses, as your ship fits become more valuable, moving the “shiny” bits becomes critical too.
*NEVER* move a ship with its incursion fit between focuses, even in highsec. Some of the modules we use are very expensive, and will make your ship a large and juicy target for gankers. Travel-fit the hull and move the blingy modules separately in a “taxi,” Blockade Runner, or via contract.
Taxi
Hecate Taxi fit
[Hecate, Hecate Taxi] Shadow Serpentis Inertial Stabilizers Shadow Serpentis Inertial Stabilizers Inertial Stabilizers II Expanded Cargohold II Multispectrum Shield Hardener II EM Shield Hardener II Medium Shield Extender II Medium Shield Extender II [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] Small Low Friction Nozzle Joints II Small Low Friction Nozzle Joints II Small Low Friction Nozzle Joints II Quafe Zero Green Apple
The safest option for moving your expensive modules is to carry them in a ship that can enter warp in under 1 second - this is (effectively) uncatchable in highsec.
Although there are a number of ships that can get to < 1s align, you also need to be able to carry enough cargo to move your incursion modules in a single trip, and we believe the Hecate is ideal for this. A similar configuration is possible on a Jackdaw - it gives more tank (as it's a naturally shield-bonused ship), but requires implants to get to < 1s align.
The above fit is the cheapest (currently lists @ 241m ISK including the Quafe Zero Green Apple booster - if that sounds like a lot, consider what it will cost you to lose a single set of incursion ship modules to gankers!) fit for a < 1s warp Hecate that does not require special implants - the Quafe Zero Green Apple Booster *is* required (you need to consume it before the trip, and if it runs out, use another!) to ensure align time is kept below 1s. Note that you will also need to keep the Hecate (or Jackdaw) in “propulsion” mode to be able to enter warp in < 1s - if you change to defensive mode to land on a gate, make sure you change back to propulsion mode first before you warp away from the next gate!
Variations of this fit are possible - if you're willing to use a “taxi clone”, you can use “Nomad” implants to lower your align time and reduce the number of Inertial Stabilizers or Low Friction Nozzle Joint rigs the ship needs to keep the align time below 1s. You could also increase the EHP by using faction or deadspace shield modules (although using shield extenders increases your sig radius, as long as you keep the align time to < 1s, the sig radius really doesn't matter) - this is especially true if you choose to use a Jackdaw due to its natural shield tank capabilities instead of a Hecate.
Bowhead
Bowhead Max Tank fit
[Bowhead, Max Tank] Reinforced Bulkheads II Reinforced Bulkheads II Damage Control II 500MN Y-T8 Compact Microwarpdrive Multispectrum Shield Hardener II Multispectrum Shield Hardener II Capital Transverse Bulkhead II Capital Transverse Bulkhead II Capital Transverse Bulkhead II
Welcome to the world of freighter travel. It's a dangerous world. You don't have a cloak and if anyone decides they really want to gank you, they probably can!
You should be carrying the rigged hulls and nothing else in your Bowhead, all the modules should be going separately via Blockade Runner/Taxi/etc.
Before transitioning to using a Bowhead to move your hulls around you should make stashes so that you can avoid the main gank pipes (Uedama and Odin/Ohide being the worst two). The nature of a Bowhead is that a ganker scanning the ship can see what hulls you have but not how they are fit. That has led to them killing Bowheads going through the pipe to find out if they have expensive modules on the hulls.
A Note on Abyssal DCU's Some pilots will use an Abyssal DCU on their Bowhead. There are benefits to doing this, namely it makes it very difficult for ganking entities to determine the amount of ships required to kill you (due to not knowing the resist profile of the module). The downside is that it can make you a more attractive target, and gankers may just use an overkill amount of ships to make sure the job gets done no matter what.