guides:upgrade
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+ | ===== Ship Requirements ===== | ||
+ | Allowed ships for our fleets are found here: [[https:// | ||
+ | |||
+ | Refer to the [[: | ||
+ | |||
+ | Skill plans can be found here: [[https:// | ||
+ | |||
+ | ==== Entry Requirements ==== | ||
+ | To fly with Eve Rookies HQ your character must have: | ||
+ | - Armor compensation skills((EM/ | ||
+ | - The skills required to fly and online all of the modules on your ship. | ||
+ | |||
+ | You **cannot** downgrade your tank modules((Low slot tank modules and Rigs)) or remote armour repair modules. All other modules including utility slots, prop mod (except for the Oneiros), weapons, and drones can be downgraded to their meta 4 equivalent. | ||
+ | |||
+ | Unless you already have a well-established character, we recommend you create a dedicated incursion alt. This will allow you to get the most out of your skill injectors and to get a temporary SP/hr boost with Cerebral Accelerators. If you plan to create a dedicated incursion alt you may want to consider creating a new account so you can get 1m free SP with Recruit a Friend. | ||
+ | |||
+ | ==== Ship Progression ==== | ||
+ | Choose one of the main progression paths: | ||
+ | |||
+ | * Apocalypse Navy Issue -> Nightmare -> Paladin -> Elite Paladin -> Bastion Badge Paladin | ||
+ | * Megathron -> Vindicator -> Kronos -> Elite Kronos -> Bastion Badge Kronos | ||
+ | * Megathron -> Vindicator -> Web Aspirant Vindicator -> Web Badge Vindicator | ||
+ | |||
+ | ==== First Starter ==== | ||
+ | Your starter ship (Apoc Navy or Mega) will get you into fleets; however, it isn't a very good ship so you will need to quickly upgrade to a pirate battleship (Nightmare or Vindi). | ||
+ | |||
+ | Start by training your secondary battleship skill. If you fly the Megathron you will need to train Minmatar Battleship to level three; Navy Apocalypse pilots should train Caldari Battleship I ((The Caldari battleship bonus is not relevant to the Nightmare. It is just needed to sit in the hull)). | ||
+ | |||
+ | Alpha clones cannot use Micro Jump Drives and they train skill points at half the rate of Omega pilots. For this reason, you should buy 500 PLEX and use it to go omega as soon as possible. You can buy PLEX from the regional market (Alt+R), or the Sales channel on our Discord. | ||
+ | |||
+ | <WRAP important> | ||
+ | NEVER BUY ITEMS FROM CITADELS.\\ There is a scam where you can buy an item in a citadel which is then blown up almost immediately. When this happens you do not get your items and you lose your ISK. | ||
+ | </ | ||
+ | |||
+ | ==== Pirate Starter ==== | ||
+ | |||
+ | The next step is to replace your Megathron with a Vindicator OR your Navy Apocalypse with a Nightmare. You will be able to sell your first battleship and some of the modules to help fund your starter pirate battleship. We recommend buying your fit and items from Jita. | ||
+ | |||
+ | ==== Basic Marauder or T2 Guns ==== | ||
+ | |||
+ | For your next upgrade, you have two options: T2 guns OR getting into a basic marauder (Paladin or Kronos). | ||
+ | |||
+ | We prefer you go for the marauder first, however, the skill point requirement for the marauder is higher so you should go for the option that suits you best. Whichever option you choose, your next step will be a marauder with T2 guns. | ||
+ | |||
+ | <WRAP group> | ||
+ | <WRAP half column> | ||
+ | **Option One: Train a Marauder** \\ | ||
+ | You will need to train armor compensation skills to level 4 and: | ||
+ | * Racial Battleship 5 | ||
+ | * Advanced Weapon Upgrades 5 | ||
+ | * Energy Grid Upgrades 5 | ||
+ | </ | ||
+ | |||
+ | <WRAP half column> | ||
+ | **Option Two: Train T2 Guns** \\ | ||
+ | Blasters: | ||
+ | * Large Hybrid Weapons 5 | ||
+ | * Large Blaster Specialization 1 | ||
+ | * Motion Prediction 5 \\ | ||
+ | |||
+ | Lasers: | ||
+ | * Large Energy Turret 5 | ||
+ | * Large Pulse Specialization 1 | ||
+ | * Motion Prediction 5 | ||
+ | </ | ||
+ | </ | ||
+ | |||
+ | Remember you can sell your pirate battleship and the modules that cannot transfer to your marauder to help subsidize your upgrade. | ||
+ | |||
+ | |||
+ | ==== Elite ==== | ||
+ | The final requirement you have to meet is to be " | ||
+ | |||
+ | === Skills === | ||
+ | Start by training the skills that will complete early. Once you've trained these skills, train your gun skills to elite followed by tank, support skills and finally drone skills. | ||
+ | |||
+ | === Fits & Implants === | ||
+ | We have three types of fits: **Amulet** (" | ||
+ | |||
+ | You will need to use the elite fit that matches your implant set. Elite fits require Ascendancies unless they are labeled " | ||
+ | |||
+ | Finally, remember when upgrading your tank that you should always switch all tank modules at once. Otherwise, you may accidentally lower your ship's tank and be unable to join fleets. You can upgrade all non-tank modules one at a time. | ||
+ | |||
+ | ==== Bastion Badge ==== | ||
+ | This is an optional but highly recommended step in the upgrade path. You get this badge for reaching a damage threshold using abyssal mods and higher skills. | ||
+ | |||
+ | The best way to increase dps with abyssals is using focused modules vs ones based on percent. More info can be found at [[guides: | ||
+ | |||
+ | ==== Web Badge ==== | ||
+ | For those who would prefer to remain in the Vindicator and specialize in it, we offer a Web [[: |
guides/upgrade.1676858983.txt.gz · Last modified: 26/10/2023 09:27 (external edit)