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Table of Contents
Vanguard Information
Vanguards are smaller incursion sites meant for fleets of 10 pilots. They are a little different from HQ. We don't move after we enter site, we all stay on the beacon. Your ship does not need a prop mod. The spawns include a lot of small ships, frigates and cruisers, only 1 site has a battleship. Your ship could benefit from more locking speed and tracking
Overall incoming damage is a lot lower compared to HQ. Marauders are able to self-rep with a local repper to stay in bastion.
When the fleet consists of mostly Sniper Marauders, the so called “DPS Tank” is a real thing. Incoming damage goes down to almost 0, cause things die before they do damage.
Fits
Refits for Vindicator/Nightmare include: Swapping MWD and MJD for your choice of Sensor Booster and/or Tracking computer. The Vindicator also has the option to go with more webs. Recommendation: Nightmare +2 Sebo, Vindicator +1 Sebo, +1 Web
Refit for Kronos/Paladin Swapping MWD and MJD for your choice of Sensor Booster and/or Tracking computer. Swapping a plate for a Centus/Corpus X-type Large Armor Repairer, swap a second plate for another dps mod Recommendation: Paladin: midslots: 2 Sebo, 2 TC, Lowslots: 4 heatsink, 1 repper, 2 Membranes Kronos: Midslots: 2 sebo, 2 TC, Lowslots: 4 Magstab, 1 repper, 2 Membranes
Roles
It is the job of the marauders to battle rep any non-marauder. Depending on the amount of non-marauders there may be a single Nestor to supply reps. It is then up to the marauders to rep the Nestor if it takes aggro.