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guides:vginfo [26/10/2023 08:27] – external edit 127.0.0.1guides:vginfo [21/10/2025 06:58] (current) – Changed header to clarify that page is about refitting from HQ to VG fits Cassandra Bisi
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-====== Vanguard Information ======+====== Refitting for Vanguards ======
  
-Vanguards are smaller incursion sites meant for fleets of 10 pilots. They are a little different from HQ.+This page is meant for pilots with an HQ-fit ship who want to be able to refit it to fly in Vanguard (VG) fleets. The recommended VG fits are listed in-game in the channels "ER Incursions Fittings" (low-skill fits) and "ER Incursions Fittings 2" (higher-skill fits including marauders). 
 + 
 +Vanguards are smaller incursion sites meant for fleets of 10 pilots. They are a little different from HQs.
 We don't move after we enter site, we all stay on the beacon. Your ship does not need a prop mod. We don't move after we enter site, we all stay on the beacon. Your ship does not need a prop mod.
-The spawns include a lot of small shipsfrigates and cruisers, only 1 site has a battleship. Your ship could benefit from more locking speed and tracking+The spawns are mostly small shipsfrigates and cruisers. Only 1 site has a battleship, and just one per wave. Your ship will benefit from more locking speed and tracking.
  
-Overall incoming damage is a lot lower compared to HQ. Marauders are able to self-rep with a local repper to stay in bastion.+Overall incoming damage is a lot lower compared to HQ. Marauders are able to self-rep with a suitable local repper to stay in bastion.
  
-When the fleet consists of mostly Sniper Maraudersthe so called "DPS Tank" is a real thing. Incoming damage goes down to almost 0, cause things die before they do damage.+When the fleet consists of mostly sniper marauders, "DPS Tank" is a real thing. Incoming damage drops quickly because things die before they can hit you.
  
 ===== Fits ===== ===== Fits =====
  
-Refits for Vindicator/Nightmare include: +==== Vindicator/Nightmare ==== 
-Swapping MWD and MJD for your choice of Sensor Booster and/or Tracking computer. The Vindicator also has the option to go with more webs.  + 
-Recommendation:  +Swap MWD and MJD for your choice of Sensor Booster and/or Tracking computer. The Vindicator also has the option to go with more webs. \\ 
-Nightmare +2 Sebo + 
-Vindicator +1 Sebo, +1 Web+Recommendations:  
 +   * Nightmare +2 Sebo 
 +   * Vindicator +1 Sebo, +1 Web 
 + 
 +==== Kronos/Paladin ==== 
 + 
 +Swap MWD and MJD for your choice of Sensor Booster and/or Tracking computer. 
 +Replace a plate with a Centus/Corpus X-type Large Armor Repairer, swap a second plate for another dps mod.
  
-Refit for Kronos/Paladin +Recommendations
-Swapping MWD and MJD for your choice of Sensor Booster and/or Tracking computer. +   * Paladin: midslots: 2 Sebo, 2 TC, Lowslots: 4 heatsink, 1 repper, 2 Membranes 
-Swapping a plate for a Centus/Corpus X-type Large Armor Repairer, swap a second plate for another dps mod +   * Kronos: Midslots: 2 sebo, 2 TC, Lowslots: 4 Magstab, 1 repper, 2 Membranes
-Recommendation+
-Paladin: midslots: 2 Sebo, 2 TC, Lowslots: 4 heatsink, 1 repper, 2 Membranes +
-Kronos: Midslots: 2 sebo, 2 TC, Lowslots: 4 Magstab, 1 repper, 2 Membranes+
  
-===== Roles =====+===== Logi =====
  
-It is the job of the marauders to battle rep any non-marauder. +In VG sites, aggro tends to focus on one ship at a time (with some troll aggro in OTAs). VG fleets may run without Logi as long as there are enough battle reps on grid. It is the job of all the marauders to battle rep any non-marauder taking aggro
-Depending on the amount of non-marauders there may be a single Nestor to supply reps.  +If there are a lot of non-marauders a single Nestor might be advisable
-It is then up to the marauders to rep the Nestor if it takes aggro.+In that case the marauders need to rep the Nestor if it takes aggro, unless it has dual x-type self reps.
guides/vginfo.1698308847.txt.gz · Last modified: by 127.0.0.1

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